It seems like using the CCSF as an excuse to get off my tail and finish up all the project that have been teetering on the edge of completion for months/years is working pretty well. One glance at my old projects list and it looks like quite a bit has been shaved off over the past several days.
So here we have another example-- a tweaked version of the Critical Hit Script.
Before I go any further, I want to emphasize that this is a script designed for general use-- It is not a "torture" agent or anything of the sort. Quite the contrary actually; this modification in many cases has helped creatures survive better when under attack.
Critical hits don't land very often in this version-- far less often than they do in my older video, anyway. They do hurt a lot, but the flinging back of the creature gives it a very good chance of escaping from his/her attacker.
Really, this script is just intended to make the game a little bit more interesting, and in my tests has not drastically affected the gameplay. I hope everyone can get some enjoyment from it, regardless of your playstyle.
Download the Critical Hit Script here. Extra thanks to Mea for the beta-testing!
Very good!
ReplyDeleteI love that you have decided to finish most of your projects this year!
Hurray for finishing up projects! This one should be quite useful: I had one Norn beat another to death during a feral run the other day, and this probably would have given the victim a chance to get away. Interesting script! Thank you!
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